Triangulation

 Triangulation 1.0.5

Hooks

void OnTriangulationStart() – called when the event starts
void OnTriangulationEnd() – called when the event ends
void OnTriangulationWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event
void OnTriangulationReceiverSpawn(Vector3 pos, float radius) – called when the signal receiver spawn on the map
void OnTriangulationDrillSpawn(Vector3 pos, float radius) – called when the drilling rig spawn on the map
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