Я так понимаю вроде это проблема со спавном животных. Машина приезжает из неё не кто не выходит и дальше не чего не происходит:
NullReferenceException: Object reference not set to an instance of an object
Oxide.Plugins.FerryTerminalEvent+BrainAnimation.SwitchNavAgent (BaseCombatEntity animal) (at <c3c29fcb02384a059bd3bd4be37cf478>:0)
Oxide.Plugins.FerryTerminalEvent+BrainAnimation.SpawnAnimal (UnityEngine.Vector3 spawnPosition, UnityEngine.Vector3 homePosition) (at <c3c29fcb02384a059bd3bd4be37cf478>:0)
Oxide.Plugins.FerryTerminalEvent+ControllerFerryTerminalEvent+<SpawnBrains>d__112.MoveNext () (at <c3c29fcb02384a059bd3bd4be37cf478>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <dce824bf6f64481d908e6fe02c35a666>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Oxide.Plugins.MyLogger:LogException(Exception, Object)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Oxide.Plugins.CustomTravellingVendor:FinishPath()
Oxide.Plugins.AnimationTransformVehicle:FinishPath()
Oxide.Plugins.AnimationTransformVehicle:Update()