PopulationManager

PopulationManager [Платно] 3.1.1

Недавно обновленные
Buildind
Buildind Sites [Места под застройку]
5.00 звёзд
Позволяет в один клик добавить на любую карту уникальные места для строительства домов!
Convoy
Convoy Reforged
5.00 звёзд
Глобальное обновление всем известного плагина Convoy!
Blossom
Blossom Island
0.00 звёзд
4500 размер
Страна
Страна Грез
0.00 звёзд
Еще одна карта в стиле фентези
IQLoot
IQLoot
5.00 звёзд
Инструмент для настройки лута в ящиках/бочках и NPC
🌸Blue
🌸Blue Tears🌸
5.00 звёзд
Шагните в таинственное царство Blue Tears
Defendable
Defendable Homes
5.00 звёзд
Defend your home.. well.. defend what's left of it! Welcome to an epic new event where the players w
XSkinMenu
XSkinMenu
5.00 звёзд
Красивое меню скинов для вашего сервера.
Better
Better Armor Insert
5.00 звёзд
Этот плагин добавляет на ваш сервер кастомные бронированные пластины для одежды.
SkipNight
SkipNight
5.00 звёзд
Красивый пропуск ночи с UI интерфейсом
Dynamic
Dynamic Monuments
5.00 звёзд
Инновационный плагин для серверов Rust, который превращает обычные карты в уникальные!
Defendable
Defendable Bases
5.00 звёзд
This plugin adds a new dynamic zombie event to your server, the appearance of which you can customiz
Water
Water Event
5.00 звёзд
A new event includes a lot of game mechanics
XFireGloves
XFireGloves
5.00 звёзд
В огненных перчатках игрок добывает и подбирает переплавленные ресурсы.
XFastButtons
XFastButtons
5.00 звёзд
Кастомные кнопки для вашего сервера.
meu cfg.

{
"loot": 100,
"ores": 450,
"collectable-food-mushroom": 200,
"collectable-resource-hemp": 200,
"collectable-resource-stone": 200,
"plant-corn": 160,
"plant-pumpkin": 160,
"plant-berry-yellow": 160,
"plant-berry-white": 160,
"plant-berry-red": 160,
"plant-berry-green": 160,
"plant-berry-blue": 160,
"plant-potato": 160,
"divesites": 128,
"collectable-resource-wood": 640,
"swamp-trees": 0,
"junkpiles_water": 128,
"junkpiles": 800,
"driftwood": 258,
"logs_dry": 77,
"logs_snow": 617,
"logs_wet": 1365,
"ores_snow": 338,
"ores_sand": 347,
"procmap_v3_arctic_forest_snow": 100,
"procmap_v3_arctic_forest": 100,
"procmap_v3_arid_palms_dense": 1,
"procmap_v3_arid_palm_beach": 74,
"procmap_v3_arid_palms_light": 100,
"procmap_v3_arid_palms_superdense": 100,
"procmap_v3_arid_cactus": 100,
"procmap_v3_tundra_forest": 100,
"procmap_v3_tundra_forest_small": 73,
"procmap_v3_temp_beachforest_small": 48,
"procmap_v3_temp_field_large": 167,
"procmap_v3_temp_field_small": 100,
"procmap_v3_temp_forest_deciduous": 100,
"procmap_v3_temp_forest_small_deciduous": 100,
"procmap_v3_temp_forest": 100,
"procmap_v3_temp_forest_small": 100,
"procmap_v3_arctic_forest_saplings": 100,
"procmap_v3_tundra_forest_saplings": 100,
"procmap_v3_bushes_temp_field": 100,
"procmap_v3_bushes_temp_forest": 100,
"procmap_v3_bushes_temp_forestside": 100,
"procmap_v3_bushes_temp_waterside": 237,
"procmap_v3_bushes_tundra_field": 171,
"procmap_v3_tundra_field_pines": 158,
"procmap_v3_tundra_field": 45,
"procmap_v3_bushes_arid_desert": 100,
"procmap_v3_bushes_arid_dry": 100,
"procmap_v3_bushes_arid_grass": 100,
"procmap_v3_bushes_arid_ocotillo": 100,
"procmap_v3_bushes_arctic_field": 100,
"procmap_v3_bushes_arctic_forest": 100,
"procmap_v3_bushes_arctic_forestside": 55,
"RHIB.Population": 0,
"Rowboat.Population": 0,
"Minicopter.Population": 0,
"ModularCar.Population": 0,
"ScrapTransportHelicopter.Population": 0,
"HAB.Population": 0,
"Murderer.Population": 50,
"Scarecrow.Population": 50,
"Bear.Population": 15,
"Boar.Population": 10,
"Chicken.Population": 0,
"Horse.Population": 0,
"Stag.Population": 20,
"Wolf.Population": 15,
"Zombie.Population": 0,
"RidableHorse.Population": 0
}
 
my version

[Info("PopulationManager", "VooDoo", "1.2.1")]
 
please send me info from "spawn.report" cmd
loot (autospawn/resource/loot)
Population: 95/95

ores (autospawn/resource/ores)
Population: 429/429

collectable-food-mushroom (autospawn/collectable/mushrooms)
Population: 190/191

collectable-resource-hemp (autospawn/collectable/hemp)
Population: 191/191

collectable-resource-stone
Population: 191/191

plant-corn (autospawn/collectable/corn)
Population: 0/153

plant-pumpkin (autospawn/collectable/pumpkin)
Population: 0/153

plant-berry-yellow (autospawn/collectable/berry-yellow)
Population: 153/153

plant-berry-white (autospawn/collectable/berry-white)
Population: 153/153

plant-berry-red (autospawn/collectable/berry-red)
Population: 153/153

plant-berry-green (autospawn/collectable/berry-green)
Population: 153/153

plant-berry-blue (autospawn/collectable/berry-blue)
Population: 153/153

plant-potato (autospawn/collectable/potato)
Population: 153/153

divesites
Population: 115/122

collectable-resource-wood
Population: 610/610

swamp-trees (autospawn/resource/swamp-trees)
Population: 0/0

junkpiles_water
Population: 11/122

junkpiles
Population: 392/763

driftwood (autospawn/resource/driftwood)
Population: 244/246

logs_dry (autospawn/resource/logs_dry)
Population: 73/73

logs_snow (autospawn/resource/logs_snow)
Population: 588/588

logs_wet (autospawn/resource/logs_wet)
Population: 1302/1302

ores_snow (autospawn/resource/ores_snow)
Population: 322/322

ores_sand (autospawn/resource/ores_sand)
Population: 331/331

procmap_v3_arctic_forest_snow (autospawn/resource/v3_arctic_forest)
Population: 95/95

procmap_v3_arctic_forest (autospawn/resource/v3_arctic_forestside)
Population: 93/95

procmap_v3_arid_palms_dense (autospawn/resource/v3_arid_forest)
Population: 0/1

procmap_v3_arid_palm_beach (autospawn/resource/v3_arid_beachside)
Population: 68/71

procmap_v3_arid_palms_light (autospawn/resource/v3_arid_field)
Population: 95/95

procmap_v3_arid_palms_superdense (autospawn/resource/v3_arid_forest)
Population: 95/95

procmap_v3_arid_cactus (autospawn/resource/v3_arid_cactus)
Population: 95/95

procmap_v3_tundra_forest (autospawn/resource/v3_tundra_forest)
Population: 95/95

procmap_v3_tundra_forest_small (autospawn/resource/v3_tundra_forestside)
Population: 70/70

procmap_v3_temp_beachforest_small (autospawn/resource/v3_temp_beachside)
Population: 45/46

procmap_v3_temp_field_large (autospawn/resource/v3_temp_field_large)
Population: 159/159

procmap_v3_temp_field_small (autospawn/resource/v3_temp_field)
Population: 92/95

procmap_v3_temp_forest_deciduous (autospawn/resource/v3_temp_forest)
Population: 95/95

procmap_v3_temp_forest_small_deciduous (autospawn/resource/v3_temp_forestside)
Population: 95/95

procmap_v3_temp_forest (autospawn/resource/v3_temp_forest_pine)
Population: 97/95

procmap_v3_temp_forest_small (autospawn/resource/v3_temp_forestside_pine)
Population: 97/95

procmap_v3_arctic_forest_saplings (autospawn/resource/v3_arctic_forest_saplings)
Population: 95/95

procmap_v3_tundra_forest_saplings (autospawn/resource/v3_tundra_forest_saplings)
Population: 95/95

procmap_v3_bushes_temp_field (autospawn/resource/v3_bushes_temp)
Population: 95/95

procmap_v3_bushes_temp_forest (autospawn/resource/v3_bushes_temp)
Population: 95/95

procmap_v3_bushes_temp_forestside (autospawn/resource/v3_bushes_temp)
Population: 95/95

procmap_v3_bushes_temp_waterside (autospawn/resource/v3_bushes_temp)
Population: 226/226

procmap_v3_bushes_tundra_field (autospawn/resource/v3_bushes_tundra)
Population: 163/163

procmap_v3_tundra_field_pines (autospawn/resource/v3_tundra_field_pines)
Population: 148/151

procmap_v3_tundra_field (autospawn/resource/v3_tundra_field)
Population: 42/43

procmap_v3_bushes_arid_desert (autospawn/resource/v3_bushes_arid_desert)
Population: 95/95

procmap_v3_bushes_arid_dry (autospawn/resource/v3_bushes_arid_dry)
Population: 95/95

procmap_v3_bushes_arid_grass (autospawn/resource/v3_bushes_arid_grass)
Population: 95/95

procmap_v3_bushes_arid_ocotillo (autospawn/resource/v3_bushes_arid_ocotillo)
Population: 94/95

procmap_v3_bushes_arctic_field (autospawn/resource/v3_bushes_arctic)
Population: 95/95

procmap_v3_bushes_arctic_forest (autospawn/resource/v3_bushes_arctic_forest)
Population: 95/95

procmap_v3_bushes_arctic_forestside (autospawn/resource/v3_bushes_arctic_forest)
Population: 52/52

RHIB.Population
Population: 1/0

Rowboat.Population
Population: 0/0

Minicopter.Population
Population: 1/0

ModularCar.Population
Population: 0/0

ScrapTransportHelicopter.Population
Population: 0/0

HAB.Population
Population: 0/0

Murderer.Population
Population: 48/48

Scarecrow.Population
Population: 48/48

Bear.Population
Population: 13/14

Boar.Population
Population: 4/10

Chicken.Population
Population: 0/0

Horse.Population
Population: 0/0

Stag.Population
Population: 17/19

Wolf.Population
Population: 14/14

Zombie.Population
Population: -40/0

RidableHorse.Population
Population: 0/0
 
As i am seen. All good
Please hide you long messages in spoiler
 
Последнее редактирование:
JSON:
loot (autospawn/resource/loot)
        Population: 95/95

ores (autospawn/resource/ores)
        Population: 429/429

collectable-food-mushroom (autospawn/collectable/mushrooms)
        Population: 190/191

collectable-resource-hemp (autospawn/collectable/hemp)
        Population: 191/191

collectable-resource-stone
        Population: 191/191

plant-corn (autospawn/collectable/corn)
        Population: 0/153

plant-pumpkin (autospawn/collectable/pumpkin)
        Population: 0/153

plant-berry-yellow (autospawn/collectable/berry-yellow)
        Population: 153/153

plant-berry-white (autospawn/collectable/berry-white)
        Population: 153/153

plant-berry-red (autospawn/collectable/berry-red)
        Population: 153/153

plant-berry-green (autospawn/collectable/berry-green)
        Population: 153/153

plant-berry-blue (autospawn/collectable/berry-blue)
        Population: 153/153

plant-potato (autospawn/collectable/potato)
        Population: 153/153

divesites
        Population: 115/122

collectable-resource-wood
        Population: 610/610

swamp-trees (autospawn/resource/swamp-trees)
        Population: 0/0

junkpiles_water
        Population: 11/122

junkpiles
        Population: 392/763

driftwood (autospawn/resource/driftwood)
        Population: 244/246

logs_dry (autospawn/resource/logs_dry)
        Population: 73/73

logs_snow (autospawn/resource/logs_snow)
        Population: 588/588

logs_wet (autospawn/resource/logs_wet)
        Population: 1302/1302

ores_snow (autospawn/resource/ores_snow)
        Population: 322/322

ores_sand (autospawn/resource/ores_sand)
        Population: 331/331

procmap_v3_arctic_forest_snow (autospawn/resource/v3_arctic_forest)
        Population: 95/95

procmap_v3_arctic_forest (autospawn/resource/v3_arctic_forestside)
        Population: 93/95

procmap_v3_arid_palms_dense (autospawn/resource/v3_arid_forest)
        Population: 0/1

procmap_v3_arid_palm_beach (autospawn/resource/v3_arid_beachside)
        Population: 68/71

procmap_v3_arid_palms_light (autospawn/resource/v3_arid_field)
        Population: 95/95

procmap_v3_arid_palms_superdense (autospawn/resource/v3_arid_forest)
        Population: 95/95

procmap_v3_arid_cactus (autospawn/resource/v3_arid_cactus)
        Population: 95/95

procmap_v3_tundra_forest (autospawn/resource/v3_tundra_forest)
        Population: 95/95

procmap_v3_tundra_forest_small (autospawn/resource/v3_tundra_forestside)
        Population: 70/70

procmap_v3_temp_beachforest_small (autospawn/resource/v3_temp_beachside)
        Population: 45/46

procmap_v3_temp_field_large (autospawn/resource/v3_temp_field_large)
        Population: 159/159

procmap_v3_temp_field_small (autospawn/resource/v3_temp_field)
        Population: 92/95

procmap_v3_temp_forest_deciduous (autospawn/resource/v3_temp_forest)
        Population: 95/95

procmap_v3_temp_forest_small_deciduous (autospawn/resource/v3_temp_forestside)
        Population: 95/95

procmap_v3_temp_forest (autospawn/resource/v3_temp_forest_pine)
        Population: 97/95

procmap_v3_temp_forest_small (autospawn/resource/v3_temp_forestside_pine)
        Population: 97/95

procmap_v3_arctic_forest_saplings (autospawn/resource/v3_arctic_forest_saplings)
        Population: 95/95

procmap_v3_tundra_forest_saplings (autospawn/resource/v3_tundra_forest_saplings)
        Population: 95/95

procmap_v3_bushes_temp_field (autospawn/resource/v3_bushes_temp)
        Population: 95/95

procmap_v3_bushes_temp_forest (autospawn/resource/v3_bushes_temp)
        Population: 95/95

procmap_v3_bushes_temp_forestside (autospawn/resource/v3_bushes_temp)
        Population: 95/95

procmap_v3_bushes_temp_waterside (autospawn/resource/v3_bushes_temp)
        Population: 226/226

procmap_v3_bushes_tundra_field (autospawn/resource/v3_bushes_tundra)
        Population: 163/163

procmap_v3_tundra_field_pines (autospawn/resource/v3_tundra_field_pines)
        Population: 148/151

procmap_v3_tundra_field (autospawn/resource/v3_tundra_field)
        Population: 42/43

procmap_v3_bushes_arid_desert (autospawn/resource/v3_bushes_arid_desert)
        Population: 95/95

procmap_v3_bushes_arid_dry (autospawn/resource/v3_bushes_arid_dry)
        Population: 95/95

procmap_v3_bushes_arid_grass (autospawn/resource/v3_bushes_arid_grass)
        Population: 95/95

procmap_v3_bushes_arid_ocotillo (autospawn/resource/v3_bushes_arid_ocotillo)
        Population: 94/95

procmap_v3_bushes_arctic_field (autospawn/resource/v3_bushes_arctic)
        Population: 95/95

procmap_v3_bushes_arctic_forest (autospawn/resource/v3_bushes_arctic_forest)
        Population: 95/95

procmap_v3_bushes_arctic_forestside (autospawn/resource/v3_bushes_arctic_forest)
        Population: 52/52

RHIB.Population
        Population: 1/0

Rowboat.Population
        Population: 0/0

Minicopter.Population
        Population: 1/0

ModularCar.Population
        Population: 0/0

ScrapTransportHelicopter.Population
        Population: 0/0

HAB.Population
        Population: 0/0

Murderer.Population
        Population: 48/48

Scarecrow.Population
        Population: 48/48

Bear.Population
        Population: 13/14

Boar.Population
        Population: 4/10

Chicken.Population
        Population: 0/0

Horse.Population
        Population: 0/0

Stag.Population
        Population: 17/19

Wolf.Population
        Population: 14/14

Zombie.Population
        Population: -40/0

RidableHorse.Population
        Population: 0/0
 
Последнее обновление полностью нерабочее. Поставил на пустой сервер и в дата файлах пусто(
 
не появляется лес в зелёном биоме. не можете скинуть конфиг с ним?
 
не появляется лес в зелёном биоме. не можете скинуть конфиг с ним?
Если сами ничего не меняли, то все должно быть по дефолту. Сбросьте конфигурацию и настройте заново
 
{
"loot": 400,
"ores.Barren": 1600,
"collectable-food-mushroom": 1280,
"collectable-resource-hemp": 1280,
"collectable-resource-stone": 2560,
"plant-corn": 160,
"plant-pumpkin": 160,
"procmap_v3_tundra_forest": 1921,
"procmap_v3_tundra_forest_small": 583,
"procmap_v3_arctic_forest": 747,
"procmap_v3_arctic_forest_snow": 1708,
"procmap_v3_arid_cactus": 1247,
"procmap_v3_arid_palms_dense": 0,
"procmap_v3_arid_palms_light": 196,
"procmap_v3_arid_palms_superdense": 1578,
"junkpiles": 800,
"driftwood": 516,
"RHIB.Population": 0,
"Rowboat.Population": 0,
"Minicopter.Population": 0,
"ModularCar.Population": 48,
"ScrapTransportHelicopter.Population": 0,
"HAB.Population": 0,
"Murderer.Population": 0,
"Scarecrow.Population": 0,
"Bear.Population": 48,
"Boar.Population": 16,
"Chicken.Population": 16,
"Horse.Population": 32,
"Stag.Population": 16,
"Wolf.Population": 32,
"Zombie.Population": 0,
"RidableHorse.Population": 32
}
вот это максимум что спавнит в баррен. Весь зелёный биом пустой
UP Проблему решил, вписал префабы деревьев
 

Вложения

  • 20211012141932_1.jpg
    20211012141932_1.jpg
    197.3 КБ · Просмотры: 22
Последнее редактирование:
после обновы ошибка
 

Вложения

  • e3e9d-clip-113kb.png
    e3e9d-clip-113kb.png
    40.3 КБ · Просмотры: 17
Прошу быстрей сделать обнову данного плагина, критические неудобности
 
Назад
Сверху Снизу