PopulationManager

PopulationManager [Платно] 2.0.4

Недавно обновленные
IQEconomic
IQEconomic
4.85 звёзд
Добавляет систему экономики на ваш сервер,с двумя видами валют,ее добычей и большим функционалом
IQBackpack-Lite
IQBackpack-Lite
4.50 звёзд
Упрощенная версия IQBackpack, для любителей простенького рюкзака
IQBackpack
IQBackpack
5.00 звёзд
Плагин на рюкзак для вашего сервера, с различной вариацией
IQReportSystem
IQReportSystem
4.95 звёзд
Многофункциональная система жалоб и проверок на ваш сервер! Ваш лучший выбор - IQReportSystem
XDStatistics
XDStatistics
5.00 звёзд
Многофункциональная и красивая статистика для вашего сервера.
IQPermissions
IQPermissions
5.00 звёзд
Выдача привилегий на время
QuickBarrel
QuickBarrel
5.00 звёзд
После уничтожения бочки и дорожных знаков - лут падает сразу в инвентарь
AutoBaseUpgrade
AutoBaseUpgrade
5.00 звёзд
Позволяет игрокам автоматически улучшать весь дом
Market
Market Station
5.00 звёзд
Плагин, который даст вашим игрокам возможность установить свою собственную торговую станцию
Атланта:
Атланта: Ходячие Мертвецы
0.00 звёзд
Карта в зомби апокалипсисе
XPrison
XPrison
5.00 звёзд
Тюряга для вашего сервера.
🌸Blue
🌸Blue Tears🌸
5.00 звёзд
Шагните в таинственное царство Blue Tears
Подводный
Подводный Пак
0.00 звёзд
Отличные места для строительства баз под водой
Придорожные
Придорожные Монументы (Пак 6)
0.00 звёзд
Для замены или добавления новых придорожных монументов
Sky
Sky Base
5.00 звёзд
это плагин, который позволяет вашим игрокам уйти от стандартных домов и построить себе нас
meu cfg.

{
"loot": 100,
"ores": 450,
"collectable-food-mushroom": 200,
"collectable-resource-hemp": 200,
"collectable-resource-stone": 200,
"plant-corn": 160,
"plant-pumpkin": 160,
"plant-berry-yellow": 160,
"plant-berry-white": 160,
"plant-berry-red": 160,
"plant-berry-green": 160,
"plant-berry-blue": 160,
"plant-potato": 160,
"divesites": 128,
"collectable-resource-wood": 640,
"swamp-trees": 0,
"junkpiles_water": 128,
"junkpiles": 800,
"driftwood": 258,
"logs_dry": 77,
"logs_snow": 617,
"logs_wet": 1365,
"ores_snow": 338,
"ores_sand": 347,
"procmap_v3_arctic_forest_snow": 100,
"procmap_v3_arctic_forest": 100,
"procmap_v3_arid_palms_dense": 1,
"procmap_v3_arid_palm_beach": 74,
"procmap_v3_arid_palms_light": 100,
"procmap_v3_arid_palms_superdense": 100,
"procmap_v3_arid_cactus": 100,
"procmap_v3_tundra_forest": 100,
"procmap_v3_tundra_forest_small": 73,
"procmap_v3_temp_beachforest_small": 48,
"procmap_v3_temp_field_large": 167,
"procmap_v3_temp_field_small": 100,
"procmap_v3_temp_forest_deciduous": 100,
"procmap_v3_temp_forest_small_deciduous": 100,
"procmap_v3_temp_forest": 100,
"procmap_v3_temp_forest_small": 100,
"procmap_v3_arctic_forest_saplings": 100,
"procmap_v3_tundra_forest_saplings": 100,
"procmap_v3_bushes_temp_field": 100,
"procmap_v3_bushes_temp_forest": 100,
"procmap_v3_bushes_temp_forestside": 100,
"procmap_v3_bushes_temp_waterside": 237,
"procmap_v3_bushes_tundra_field": 171,
"procmap_v3_tundra_field_pines": 158,
"procmap_v3_tundra_field": 45,
"procmap_v3_bushes_arid_desert": 100,
"procmap_v3_bushes_arid_dry": 100,
"procmap_v3_bushes_arid_grass": 100,
"procmap_v3_bushes_arid_ocotillo": 100,
"procmap_v3_bushes_arctic_field": 100,
"procmap_v3_bushes_arctic_forest": 100,
"procmap_v3_bushes_arctic_forestside": 55,
"RHIB.Population": 0,
"Rowboat.Population": 0,
"Minicopter.Population": 0,
"ModularCar.Population": 0,
"ScrapTransportHelicopter.Population": 0,
"HAB.Population": 0,
"Murderer.Population": 50,
"Scarecrow.Population": 50,
"Bear.Population": 15,
"Boar.Population": 10,
"Chicken.Population": 0,
"Horse.Population": 0,
"Stag.Population": 20,
"Wolf.Population": 15,
"Zombie.Population": 0,
"RidableHorse.Population": 0
}
 
my version

[Info("PopulationManager", "VooDoo", "1.2.1")]
 
please send me info from "spawn.report" cmd
loot (autospawn/resource/loot)
Population: 95/95

ores (autospawn/resource/ores)
Population: 429/429

collectable-food-mushroom (autospawn/collectable/mushrooms)
Population: 190/191

collectable-resource-hemp (autospawn/collectable/hemp)
Population: 191/191

collectable-resource-stone
Population: 191/191

plant-corn (autospawn/collectable/corn)
Population: 0/153

plant-pumpkin (autospawn/collectable/pumpkin)
Population: 0/153

plant-berry-yellow (autospawn/collectable/berry-yellow)
Population: 153/153

plant-berry-white (autospawn/collectable/berry-white)
Population: 153/153

plant-berry-red (autospawn/collectable/berry-red)
Population: 153/153

plant-berry-green (autospawn/collectable/berry-green)
Population: 153/153

plant-berry-blue (autospawn/collectable/berry-blue)
Population: 153/153

plant-potato (autospawn/collectable/potato)
Population: 153/153

divesites
Population: 115/122

collectable-resource-wood
Population: 610/610

swamp-trees (autospawn/resource/swamp-trees)
Population: 0/0

junkpiles_water
Population: 11/122

junkpiles
Population: 392/763

driftwood (autospawn/resource/driftwood)
Population: 244/246

logs_dry (autospawn/resource/logs_dry)
Population: 73/73

logs_snow (autospawn/resource/logs_snow)
Population: 588/588

logs_wet (autospawn/resource/logs_wet)
Population: 1302/1302

ores_snow (autospawn/resource/ores_snow)
Population: 322/322

ores_sand (autospawn/resource/ores_sand)
Population: 331/331

procmap_v3_arctic_forest_snow (autospawn/resource/v3_arctic_forest)
Population: 95/95

procmap_v3_arctic_forest (autospawn/resource/v3_arctic_forestside)
Population: 93/95

procmap_v3_arid_palms_dense (autospawn/resource/v3_arid_forest)
Population: 0/1

procmap_v3_arid_palm_beach (autospawn/resource/v3_arid_beachside)
Population: 68/71

procmap_v3_arid_palms_light (autospawn/resource/v3_arid_field)
Population: 95/95

procmap_v3_arid_palms_superdense (autospawn/resource/v3_arid_forest)
Population: 95/95

procmap_v3_arid_cactus (autospawn/resource/v3_arid_cactus)
Population: 95/95

procmap_v3_tundra_forest (autospawn/resource/v3_tundra_forest)
Population: 95/95

procmap_v3_tundra_forest_small (autospawn/resource/v3_tundra_forestside)
Population: 70/70

procmap_v3_temp_beachforest_small (autospawn/resource/v3_temp_beachside)
Population: 45/46

procmap_v3_temp_field_large (autospawn/resource/v3_temp_field_large)
Population: 159/159

procmap_v3_temp_field_small (autospawn/resource/v3_temp_field)
Population: 92/95

procmap_v3_temp_forest_deciduous (autospawn/resource/v3_temp_forest)
Population: 95/95

procmap_v3_temp_forest_small_deciduous (autospawn/resource/v3_temp_forestside)
Population: 95/95

procmap_v3_temp_forest (autospawn/resource/v3_temp_forest_pine)
Population: 97/95

procmap_v3_temp_forest_small (autospawn/resource/v3_temp_forestside_pine)
Population: 97/95

procmap_v3_arctic_forest_saplings (autospawn/resource/v3_arctic_forest_saplings)
Population: 95/95

procmap_v3_tundra_forest_saplings (autospawn/resource/v3_tundra_forest_saplings)
Population: 95/95

procmap_v3_bushes_temp_field (autospawn/resource/v3_bushes_temp)
Population: 95/95

procmap_v3_bushes_temp_forest (autospawn/resource/v3_bushes_temp)
Population: 95/95

procmap_v3_bushes_temp_forestside (autospawn/resource/v3_bushes_temp)
Population: 95/95

procmap_v3_bushes_temp_waterside (autospawn/resource/v3_bushes_temp)
Population: 226/226

procmap_v3_bushes_tundra_field (autospawn/resource/v3_bushes_tundra)
Population: 163/163

procmap_v3_tundra_field_pines (autospawn/resource/v3_tundra_field_pines)
Population: 148/151

procmap_v3_tundra_field (autospawn/resource/v3_tundra_field)
Population: 42/43

procmap_v3_bushes_arid_desert (autospawn/resource/v3_bushes_arid_desert)
Population: 95/95

procmap_v3_bushes_arid_dry (autospawn/resource/v3_bushes_arid_dry)
Population: 95/95

procmap_v3_bushes_arid_grass (autospawn/resource/v3_bushes_arid_grass)
Population: 95/95

procmap_v3_bushes_arid_ocotillo (autospawn/resource/v3_bushes_arid_ocotillo)
Population: 94/95

procmap_v3_bushes_arctic_field (autospawn/resource/v3_bushes_arctic)
Population: 95/95

procmap_v3_bushes_arctic_forest (autospawn/resource/v3_bushes_arctic_forest)
Population: 95/95

procmap_v3_bushes_arctic_forestside (autospawn/resource/v3_bushes_arctic_forest)
Population: 52/52

RHIB.Population
Population: 1/0

Rowboat.Population
Population: 0/0

Minicopter.Population
Population: 1/0

ModularCar.Population
Population: 0/0

ScrapTransportHelicopter.Population
Population: 0/0

HAB.Population
Population: 0/0

Murderer.Population
Population: 48/48

Scarecrow.Population
Population: 48/48

Bear.Population
Population: 13/14

Boar.Population
Population: 4/10

Chicken.Population
Population: 0/0

Horse.Population
Population: 0/0

Stag.Population
Population: 17/19

Wolf.Population
Population: 14/14

Zombie.Population
Population: -40/0

RidableHorse.Population
Population: 0/0
 
As i am seen. All good
Please hide you long messages in spoiler
 
Последнее редактирование:
JSON:
loot (autospawn/resource/loot)
        Population: 95/95

ores (autospawn/resource/ores)
        Population: 429/429

collectable-food-mushroom (autospawn/collectable/mushrooms)
        Population: 190/191

collectable-resource-hemp (autospawn/collectable/hemp)
        Population: 191/191

collectable-resource-stone
        Population: 191/191

plant-corn (autospawn/collectable/corn)
        Population: 0/153

plant-pumpkin (autospawn/collectable/pumpkin)
        Population: 0/153

plant-berry-yellow (autospawn/collectable/berry-yellow)
        Population: 153/153

plant-berry-white (autospawn/collectable/berry-white)
        Population: 153/153

plant-berry-red (autospawn/collectable/berry-red)
        Population: 153/153

plant-berry-green (autospawn/collectable/berry-green)
        Population: 153/153

plant-berry-blue (autospawn/collectable/berry-blue)
        Population: 153/153

plant-potato (autospawn/collectable/potato)
        Population: 153/153

divesites
        Population: 115/122

collectable-resource-wood
        Population: 610/610

swamp-trees (autospawn/resource/swamp-trees)
        Population: 0/0

junkpiles_water
        Population: 11/122

junkpiles
        Population: 392/763

driftwood (autospawn/resource/driftwood)
        Population: 244/246

logs_dry (autospawn/resource/logs_dry)
        Population: 73/73

logs_snow (autospawn/resource/logs_snow)
        Population: 588/588

logs_wet (autospawn/resource/logs_wet)
        Population: 1302/1302

ores_snow (autospawn/resource/ores_snow)
        Population: 322/322

ores_sand (autospawn/resource/ores_sand)
        Population: 331/331

procmap_v3_arctic_forest_snow (autospawn/resource/v3_arctic_forest)
        Population: 95/95

procmap_v3_arctic_forest (autospawn/resource/v3_arctic_forestside)
        Population: 93/95

procmap_v3_arid_palms_dense (autospawn/resource/v3_arid_forest)
        Population: 0/1

procmap_v3_arid_palm_beach (autospawn/resource/v3_arid_beachside)
        Population: 68/71

procmap_v3_arid_palms_light (autospawn/resource/v3_arid_field)
        Population: 95/95

procmap_v3_arid_palms_superdense (autospawn/resource/v3_arid_forest)
        Population: 95/95

procmap_v3_arid_cactus (autospawn/resource/v3_arid_cactus)
        Population: 95/95

procmap_v3_tundra_forest (autospawn/resource/v3_tundra_forest)
        Population: 95/95

procmap_v3_tundra_forest_small (autospawn/resource/v3_tundra_forestside)
        Population: 70/70

procmap_v3_temp_beachforest_small (autospawn/resource/v3_temp_beachside)
        Population: 45/46

procmap_v3_temp_field_large (autospawn/resource/v3_temp_field_large)
        Population: 159/159

procmap_v3_temp_field_small (autospawn/resource/v3_temp_field)
        Population: 92/95

procmap_v3_temp_forest_deciduous (autospawn/resource/v3_temp_forest)
        Population: 95/95

procmap_v3_temp_forest_small_deciduous (autospawn/resource/v3_temp_forestside)
        Population: 95/95

procmap_v3_temp_forest (autospawn/resource/v3_temp_forest_pine)
        Population: 97/95

procmap_v3_temp_forest_small (autospawn/resource/v3_temp_forestside_pine)
        Population: 97/95

procmap_v3_arctic_forest_saplings (autospawn/resource/v3_arctic_forest_saplings)
        Population: 95/95

procmap_v3_tundra_forest_saplings (autospawn/resource/v3_tundra_forest_saplings)
        Population: 95/95

procmap_v3_bushes_temp_field (autospawn/resource/v3_bushes_temp)
        Population: 95/95

procmap_v3_bushes_temp_forest (autospawn/resource/v3_bushes_temp)
        Population: 95/95

procmap_v3_bushes_temp_forestside (autospawn/resource/v3_bushes_temp)
        Population: 95/95

procmap_v3_bushes_temp_waterside (autospawn/resource/v3_bushes_temp)
        Population: 226/226

procmap_v3_bushes_tundra_field (autospawn/resource/v3_bushes_tundra)
        Population: 163/163

procmap_v3_tundra_field_pines (autospawn/resource/v3_tundra_field_pines)
        Population: 148/151

procmap_v3_tundra_field (autospawn/resource/v3_tundra_field)
        Population: 42/43

procmap_v3_bushes_arid_desert (autospawn/resource/v3_bushes_arid_desert)
        Population: 95/95

procmap_v3_bushes_arid_dry (autospawn/resource/v3_bushes_arid_dry)
        Population: 95/95

procmap_v3_bushes_arid_grass (autospawn/resource/v3_bushes_arid_grass)
        Population: 95/95

procmap_v3_bushes_arid_ocotillo (autospawn/resource/v3_bushes_arid_ocotillo)
        Population: 94/95

procmap_v3_bushes_arctic_field (autospawn/resource/v3_bushes_arctic)
        Population: 95/95

procmap_v3_bushes_arctic_forest (autospawn/resource/v3_bushes_arctic_forest)
        Population: 95/95

procmap_v3_bushes_arctic_forestside (autospawn/resource/v3_bushes_arctic_forest)
        Population: 52/52

RHIB.Population
        Population: 1/0

Rowboat.Population
        Population: 0/0

Minicopter.Population
        Population: 1/0

ModularCar.Population
        Population: 0/0

ScrapTransportHelicopter.Population
        Population: 0/0

HAB.Population
        Population: 0/0

Murderer.Population
        Population: 48/48

Scarecrow.Population
        Population: 48/48

Bear.Population
        Population: 13/14

Boar.Population
        Population: 4/10

Chicken.Population
        Population: 0/0

Horse.Population
        Population: 0/0

Stag.Population
        Population: 17/19

Wolf.Population
        Population: 14/14

Zombie.Population
        Population: -40/0

RidableHorse.Population
        Population: 0/0
 
Последнее обновление полностью нерабочее. Поставил на пустой сервер и в дата файлах пусто(
 
не появляется лес в зелёном биоме. не можете скинуть конфиг с ним?
 
не появляется лес в зелёном биоме. не можете скинуть конфиг с ним?
Если сами ничего не меняли, то все должно быть по дефолту. Сбросьте конфигурацию и настройте заново
 
{
"loot": 400,
"ores.Barren": 1600,
"collectable-food-mushroom": 1280,
"collectable-resource-hemp": 1280,
"collectable-resource-stone": 2560,
"plant-corn": 160,
"plant-pumpkin": 160,
"procmap_v3_tundra_forest": 1921,
"procmap_v3_tundra_forest_small": 583,
"procmap_v3_arctic_forest": 747,
"procmap_v3_arctic_forest_snow": 1708,
"procmap_v3_arid_cactus": 1247,
"procmap_v3_arid_palms_dense": 0,
"procmap_v3_arid_palms_light": 196,
"procmap_v3_arid_palms_superdense": 1578,
"junkpiles": 800,
"driftwood": 516,
"RHIB.Population": 0,
"Rowboat.Population": 0,
"Minicopter.Population": 0,
"ModularCar.Population": 48,
"ScrapTransportHelicopter.Population": 0,
"HAB.Population": 0,
"Murderer.Population": 0,
"Scarecrow.Population": 0,
"Bear.Population": 48,
"Boar.Population": 16,
"Chicken.Population": 16,
"Horse.Population": 32,
"Stag.Population": 16,
"Wolf.Population": 32,
"Zombie.Population": 0,
"RidableHorse.Population": 32
}
вот это максимум что спавнит в баррен. Весь зелёный биом пустой
UP Проблему решил, вписал префабы деревьев
 

Вложения

  • 20211012141932_1.jpg
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Последнее редактирование:
после обновы ошибка
 

Вложения

  • e3e9d-clip-113kb.png
    e3e9d-clip-113kb.png
    40.3 КБ · Просмотры: 16
Прошу быстрей сделать обнову данного плагина, критические неудобности
 
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