PopulationManager

PopulationManager [Платно] 3.1.1

Недавно обновленные
Decay:
Decay: The Last Haven
5.00 звёзд
4500, 70k префабов
Armored
Armored Train
0.00 звёзд
Новогоднее обновление
XFastButtons
XFastButtons
5.00 звёзд
Кастомные кнопки для вашего сервера.
Workshop
Workshop Community Skins Pack for XSkinMenu | .json version
5.00 звёзд
Пак комьюнити скинов для плагина XSkinMenu.
CreativeTurret
CreativeTurret
0.00 звёзд
Добавляет новую турель которую игроки могут размещать на любой поверхности
PromoCode
PromoCode
0.00 звёзд
Добавляет на сервер удобную систему промокодов
Azure
Azure Island
5.00 звёзд
4500, 11к префабов, кастомные места под застрой
Lost
Lost Horizons
0.00 звёзд
4500. ~80k префабов
Final
Final Haven
0.00 звёзд
3000 размер, 40к префабов
CustomVital
CustomVital
0.00 звёзд
Плагин предоставляет API для добавления кастомных показателей (vitals)
EventControl
EventControl
0.00 звёзд
Гибкий и удобный плагин для полного контроля серверных ивентов.
Harbor
Harbor Event
5.00 звёзд
Ивент, происходящий на локации Harbor.
Dynamic
Dynamic Monuments
5.00 звёзд
Инновационный плагин для серверов Rust, который превращает обычные карты в уникальные!
Jetpack
Jetpack
4.50 звёзд
Поднимите своих игроков на новые высоты в Rust!
XPanelPlus
XPanelPlus
5.00 звёзд
Красивая инфо-панель для вашего сервера.
meu cfg.

{
"loot": 100,
"ores": 450,
"collectable-food-mushroom": 200,
"collectable-resource-hemp": 200,
"collectable-resource-stone": 200,
"plant-corn": 160,
"plant-pumpkin": 160,
"plant-berry-yellow": 160,
"plant-berry-white": 160,
"plant-berry-red": 160,
"plant-berry-green": 160,
"plant-berry-blue": 160,
"plant-potato": 160,
"divesites": 128,
"collectable-resource-wood": 640,
"swamp-trees": 0,
"junkpiles_water": 128,
"junkpiles": 800,
"driftwood": 258,
"logs_dry": 77,
"logs_snow": 617,
"logs_wet": 1365,
"ores_snow": 338,
"ores_sand": 347,
"procmap_v3_arctic_forest_snow": 100,
"procmap_v3_arctic_forest": 100,
"procmap_v3_arid_palms_dense": 1,
"procmap_v3_arid_palm_beach": 74,
"procmap_v3_arid_palms_light": 100,
"procmap_v3_arid_palms_superdense": 100,
"procmap_v3_arid_cactus": 100,
"procmap_v3_tundra_forest": 100,
"procmap_v3_tundra_forest_small": 73,
"procmap_v3_temp_beachforest_small": 48,
"procmap_v3_temp_field_large": 167,
"procmap_v3_temp_field_small": 100,
"procmap_v3_temp_forest_deciduous": 100,
"procmap_v3_temp_forest_small_deciduous": 100,
"procmap_v3_temp_forest": 100,
"procmap_v3_temp_forest_small": 100,
"procmap_v3_arctic_forest_saplings": 100,
"procmap_v3_tundra_forest_saplings": 100,
"procmap_v3_bushes_temp_field": 100,
"procmap_v3_bushes_temp_forest": 100,
"procmap_v3_bushes_temp_forestside": 100,
"procmap_v3_bushes_temp_waterside": 237,
"procmap_v3_bushes_tundra_field": 171,
"procmap_v3_tundra_field_pines": 158,
"procmap_v3_tundra_field": 45,
"procmap_v3_bushes_arid_desert": 100,
"procmap_v3_bushes_arid_dry": 100,
"procmap_v3_bushes_arid_grass": 100,
"procmap_v3_bushes_arid_ocotillo": 100,
"procmap_v3_bushes_arctic_field": 100,
"procmap_v3_bushes_arctic_forest": 100,
"procmap_v3_bushes_arctic_forestside": 55,
"RHIB.Population": 0,
"Rowboat.Population": 0,
"Minicopter.Population": 0,
"ModularCar.Population": 0,
"ScrapTransportHelicopter.Population": 0,
"HAB.Population": 0,
"Murderer.Population": 50,
"Scarecrow.Population": 50,
"Bear.Population": 15,
"Boar.Population": 10,
"Chicken.Population": 0,
"Horse.Population": 0,
"Stag.Population": 20,
"Wolf.Population": 15,
"Zombie.Population": 0,
"RidableHorse.Population": 0
}
 
my version

[Info("PopulationManager", "VooDoo", "1.2.1")]
 
please send me info from "spawn.report" cmd
loot (autospawn/resource/loot)
Population: 95/95

ores (autospawn/resource/ores)
Population: 429/429

collectable-food-mushroom (autospawn/collectable/mushrooms)
Population: 190/191

collectable-resource-hemp (autospawn/collectable/hemp)
Population: 191/191

collectable-resource-stone
Population: 191/191

plant-corn (autospawn/collectable/corn)
Population: 0/153

plant-pumpkin (autospawn/collectable/pumpkin)
Population: 0/153

plant-berry-yellow (autospawn/collectable/berry-yellow)
Population: 153/153

plant-berry-white (autospawn/collectable/berry-white)
Population: 153/153

plant-berry-red (autospawn/collectable/berry-red)
Population: 153/153

plant-berry-green (autospawn/collectable/berry-green)
Population: 153/153

plant-berry-blue (autospawn/collectable/berry-blue)
Population: 153/153

plant-potato (autospawn/collectable/potato)
Population: 153/153

divesites
Population: 115/122

collectable-resource-wood
Population: 610/610

swamp-trees (autospawn/resource/swamp-trees)
Population: 0/0

junkpiles_water
Population: 11/122

junkpiles
Population: 392/763

driftwood (autospawn/resource/driftwood)
Population: 244/246

logs_dry (autospawn/resource/logs_dry)
Population: 73/73

logs_snow (autospawn/resource/logs_snow)
Population: 588/588

logs_wet (autospawn/resource/logs_wet)
Population: 1302/1302

ores_snow (autospawn/resource/ores_snow)
Population: 322/322

ores_sand (autospawn/resource/ores_sand)
Population: 331/331

procmap_v3_arctic_forest_snow (autospawn/resource/v3_arctic_forest)
Population: 95/95

procmap_v3_arctic_forest (autospawn/resource/v3_arctic_forestside)
Population: 93/95

procmap_v3_arid_palms_dense (autospawn/resource/v3_arid_forest)
Population: 0/1

procmap_v3_arid_palm_beach (autospawn/resource/v3_arid_beachside)
Population: 68/71

procmap_v3_arid_palms_light (autospawn/resource/v3_arid_field)
Population: 95/95

procmap_v3_arid_palms_superdense (autospawn/resource/v3_arid_forest)
Population: 95/95

procmap_v3_arid_cactus (autospawn/resource/v3_arid_cactus)
Population: 95/95

procmap_v3_tundra_forest (autospawn/resource/v3_tundra_forest)
Population: 95/95

procmap_v3_tundra_forest_small (autospawn/resource/v3_tundra_forestside)
Population: 70/70

procmap_v3_temp_beachforest_small (autospawn/resource/v3_temp_beachside)
Population: 45/46

procmap_v3_temp_field_large (autospawn/resource/v3_temp_field_large)
Population: 159/159

procmap_v3_temp_field_small (autospawn/resource/v3_temp_field)
Population: 92/95

procmap_v3_temp_forest_deciduous (autospawn/resource/v3_temp_forest)
Population: 95/95

procmap_v3_temp_forest_small_deciduous (autospawn/resource/v3_temp_forestside)
Population: 95/95

procmap_v3_temp_forest (autospawn/resource/v3_temp_forest_pine)
Population: 97/95

procmap_v3_temp_forest_small (autospawn/resource/v3_temp_forestside_pine)
Population: 97/95

procmap_v3_arctic_forest_saplings (autospawn/resource/v3_arctic_forest_saplings)
Population: 95/95

procmap_v3_tundra_forest_saplings (autospawn/resource/v3_tundra_forest_saplings)
Population: 95/95

procmap_v3_bushes_temp_field (autospawn/resource/v3_bushes_temp)
Population: 95/95

procmap_v3_bushes_temp_forest (autospawn/resource/v3_bushes_temp)
Population: 95/95

procmap_v3_bushes_temp_forestside (autospawn/resource/v3_bushes_temp)
Population: 95/95

procmap_v3_bushes_temp_waterside (autospawn/resource/v3_bushes_temp)
Population: 226/226

procmap_v3_bushes_tundra_field (autospawn/resource/v3_bushes_tundra)
Population: 163/163

procmap_v3_tundra_field_pines (autospawn/resource/v3_tundra_field_pines)
Population: 148/151

procmap_v3_tundra_field (autospawn/resource/v3_tundra_field)
Population: 42/43

procmap_v3_bushes_arid_desert (autospawn/resource/v3_bushes_arid_desert)
Population: 95/95

procmap_v3_bushes_arid_dry (autospawn/resource/v3_bushes_arid_dry)
Population: 95/95

procmap_v3_bushes_arid_grass (autospawn/resource/v3_bushes_arid_grass)
Population: 95/95

procmap_v3_bushes_arid_ocotillo (autospawn/resource/v3_bushes_arid_ocotillo)
Population: 94/95

procmap_v3_bushes_arctic_field (autospawn/resource/v3_bushes_arctic)
Population: 95/95

procmap_v3_bushes_arctic_forest (autospawn/resource/v3_bushes_arctic_forest)
Population: 95/95

procmap_v3_bushes_arctic_forestside (autospawn/resource/v3_bushes_arctic_forest)
Population: 52/52

RHIB.Population
Population: 1/0

Rowboat.Population
Population: 0/0

Minicopter.Population
Population: 1/0

ModularCar.Population
Population: 0/0

ScrapTransportHelicopter.Population
Population: 0/0

HAB.Population
Population: 0/0

Murderer.Population
Population: 48/48

Scarecrow.Population
Population: 48/48

Bear.Population
Population: 13/14

Boar.Population
Population: 4/10

Chicken.Population
Population: 0/0

Horse.Population
Population: 0/0

Stag.Population
Population: 17/19

Wolf.Population
Population: 14/14

Zombie.Population
Population: -40/0

RidableHorse.Population
Population: 0/0
 
As i am seen. All good
Please hide you long messages in spoiler
 
Последнее редактирование:
JSON:
loot (autospawn/resource/loot)
        Population: 95/95

ores (autospawn/resource/ores)
        Population: 429/429

collectable-food-mushroom (autospawn/collectable/mushrooms)
        Population: 190/191

collectable-resource-hemp (autospawn/collectable/hemp)
        Population: 191/191

collectable-resource-stone
        Population: 191/191

plant-corn (autospawn/collectable/corn)
        Population: 0/153

plant-pumpkin (autospawn/collectable/pumpkin)
        Population: 0/153

plant-berry-yellow (autospawn/collectable/berry-yellow)
        Population: 153/153

plant-berry-white (autospawn/collectable/berry-white)
        Population: 153/153

plant-berry-red (autospawn/collectable/berry-red)
        Population: 153/153

plant-berry-green (autospawn/collectable/berry-green)
        Population: 153/153

plant-berry-blue (autospawn/collectable/berry-blue)
        Population: 153/153

plant-potato (autospawn/collectable/potato)
        Population: 153/153

divesites
        Population: 115/122

collectable-resource-wood
        Population: 610/610

swamp-trees (autospawn/resource/swamp-trees)
        Population: 0/0

junkpiles_water
        Population: 11/122

junkpiles
        Population: 392/763

driftwood (autospawn/resource/driftwood)
        Population: 244/246

logs_dry (autospawn/resource/logs_dry)
        Population: 73/73

logs_snow (autospawn/resource/logs_snow)
        Population: 588/588

logs_wet (autospawn/resource/logs_wet)
        Population: 1302/1302

ores_snow (autospawn/resource/ores_snow)
        Population: 322/322

ores_sand (autospawn/resource/ores_sand)
        Population: 331/331

procmap_v3_arctic_forest_snow (autospawn/resource/v3_arctic_forest)
        Population: 95/95

procmap_v3_arctic_forest (autospawn/resource/v3_arctic_forestside)
        Population: 93/95

procmap_v3_arid_palms_dense (autospawn/resource/v3_arid_forest)
        Population: 0/1

procmap_v3_arid_palm_beach (autospawn/resource/v3_arid_beachside)
        Population: 68/71

procmap_v3_arid_palms_light (autospawn/resource/v3_arid_field)
        Population: 95/95

procmap_v3_arid_palms_superdense (autospawn/resource/v3_arid_forest)
        Population: 95/95

procmap_v3_arid_cactus (autospawn/resource/v3_arid_cactus)
        Population: 95/95

procmap_v3_tundra_forest (autospawn/resource/v3_tundra_forest)
        Population: 95/95

procmap_v3_tundra_forest_small (autospawn/resource/v3_tundra_forestside)
        Population: 70/70

procmap_v3_temp_beachforest_small (autospawn/resource/v3_temp_beachside)
        Population: 45/46

procmap_v3_temp_field_large (autospawn/resource/v3_temp_field_large)
        Population: 159/159

procmap_v3_temp_field_small (autospawn/resource/v3_temp_field)
        Population: 92/95

procmap_v3_temp_forest_deciduous (autospawn/resource/v3_temp_forest)
        Population: 95/95

procmap_v3_temp_forest_small_deciduous (autospawn/resource/v3_temp_forestside)
        Population: 95/95

procmap_v3_temp_forest (autospawn/resource/v3_temp_forest_pine)
        Population: 97/95

procmap_v3_temp_forest_small (autospawn/resource/v3_temp_forestside_pine)
        Population: 97/95

procmap_v3_arctic_forest_saplings (autospawn/resource/v3_arctic_forest_saplings)
        Population: 95/95

procmap_v3_tundra_forest_saplings (autospawn/resource/v3_tundra_forest_saplings)
        Population: 95/95

procmap_v3_bushes_temp_field (autospawn/resource/v3_bushes_temp)
        Population: 95/95

procmap_v3_bushes_temp_forest (autospawn/resource/v3_bushes_temp)
        Population: 95/95

procmap_v3_bushes_temp_forestside (autospawn/resource/v3_bushes_temp)
        Population: 95/95

procmap_v3_bushes_temp_waterside (autospawn/resource/v3_bushes_temp)
        Population: 226/226

procmap_v3_bushes_tundra_field (autospawn/resource/v3_bushes_tundra)
        Population: 163/163

procmap_v3_tundra_field_pines (autospawn/resource/v3_tundra_field_pines)
        Population: 148/151

procmap_v3_tundra_field (autospawn/resource/v3_tundra_field)
        Population: 42/43

procmap_v3_bushes_arid_desert (autospawn/resource/v3_bushes_arid_desert)
        Population: 95/95

procmap_v3_bushes_arid_dry (autospawn/resource/v3_bushes_arid_dry)
        Population: 95/95

procmap_v3_bushes_arid_grass (autospawn/resource/v3_bushes_arid_grass)
        Population: 95/95

procmap_v3_bushes_arid_ocotillo (autospawn/resource/v3_bushes_arid_ocotillo)
        Population: 94/95

procmap_v3_bushes_arctic_field (autospawn/resource/v3_bushes_arctic)
        Population: 95/95

procmap_v3_bushes_arctic_forest (autospawn/resource/v3_bushes_arctic_forest)
        Population: 95/95

procmap_v3_bushes_arctic_forestside (autospawn/resource/v3_bushes_arctic_forest)
        Population: 52/52

RHIB.Population
        Population: 1/0

Rowboat.Population
        Population: 0/0

Minicopter.Population
        Population: 1/0

ModularCar.Population
        Population: 0/0

ScrapTransportHelicopter.Population
        Population: 0/0

HAB.Population
        Population: 0/0

Murderer.Population
        Population: 48/48

Scarecrow.Population
        Population: 48/48

Bear.Population
        Population: 13/14

Boar.Population
        Population: 4/10

Chicken.Population
        Population: 0/0

Horse.Population
        Population: 0/0

Stag.Population
        Population: 17/19

Wolf.Population
        Population: 14/14

Zombie.Population
        Population: -40/0

RidableHorse.Population
        Population: 0/0
 
Последнее обновление полностью нерабочее. Поставил на пустой сервер и в дата файлах пусто(
 
не появляется лес в зелёном биоме. не можете скинуть конфиг с ним?
 
не появляется лес в зелёном биоме. не можете скинуть конфиг с ним?
Если сами ничего не меняли, то все должно быть по дефолту. Сбросьте конфигурацию и настройте заново
 
{
"loot": 400,
"ores.Barren": 1600,
"collectable-food-mushroom": 1280,
"collectable-resource-hemp": 1280,
"collectable-resource-stone": 2560,
"plant-corn": 160,
"plant-pumpkin": 160,
"procmap_v3_tundra_forest": 1921,
"procmap_v3_tundra_forest_small": 583,
"procmap_v3_arctic_forest": 747,
"procmap_v3_arctic_forest_snow": 1708,
"procmap_v3_arid_cactus": 1247,
"procmap_v3_arid_palms_dense": 0,
"procmap_v3_arid_palms_light": 196,
"procmap_v3_arid_palms_superdense": 1578,
"junkpiles": 800,
"driftwood": 516,
"RHIB.Population": 0,
"Rowboat.Population": 0,
"Minicopter.Population": 0,
"ModularCar.Population": 48,
"ScrapTransportHelicopter.Population": 0,
"HAB.Population": 0,
"Murderer.Population": 0,
"Scarecrow.Population": 0,
"Bear.Population": 48,
"Boar.Population": 16,
"Chicken.Population": 16,
"Horse.Population": 32,
"Stag.Population": 16,
"Wolf.Population": 32,
"Zombie.Population": 0,
"RidableHorse.Population": 32
}
вот это максимум что спавнит в баррен. Весь зелёный биом пустой
UP Проблему решил, вписал префабы деревьев
 

Вложения

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Последнее редактирование:
после обновы ошибка
 

Вложения

  • e3e9d-clip-113kb.png
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Прошу быстрей сделать обнову данного плагина, критические неудобности
 
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