Raidable Bases

Raidable Bases [Платно] 3.0.5

Недавно обновленные
Kong:
Kong: Skull Island
5.00 звёзд
Потрясающий остров, полный опасностей и фантастических мест. Карта создана по мотивам фильма.
Buildind
Buildind Sites [Места под застройку]
5.00 звёзд
Позволяет в один клик добавить на любую карту уникальные места для строительства домов!
Convoy
Convoy Reforged
5.00 звёзд
Глобальное обновление всем известного плагина Convoy!
Blossom
Blossom Island
0.00 звёзд
4500 размер
Страна
Страна Грез
0.00 звёзд
Еще одна карта в стиле фентези
IQLoot
IQLoot
5.00 звёзд
Инструмент для настройки лута в ящиках/бочках и NPC
🌸Blue
🌸Blue Tears🌸
5.00 звёзд
Шагните в таинственное царство Blue Tears
Defendable
Defendable Homes
5.00 звёзд
Defend your home.. well.. defend what's left of it! Welcome to an epic new event where the players w
XSkinMenu
XSkinMenu
5.00 звёзд
Красивое меню скинов для вашего сервера.
Better
Better Armor Insert
5.00 звёзд
Этот плагин добавляет на ваш сервер кастомные бронированные пластины для одежды.
SkipNight
SkipNight
5.00 звёзд
Красивый пропуск ночи с UI интерфейсом
Dynamic
Dynamic Monuments
5.00 звёзд
Инновационный плагин для серверов Rust, который превращает обычные карты в уникальные!
Defendable
Defendable Bases
5.00 звёзд
This plugin adds a new dynamic zombie event to your server, the appearance of which you can customiz
Water
Water Event
5.00 звёзд
A new event includes a lot of game mechanics
XFireGloves
XFireGloves
5.00 звёзд
В огненных перчатках игрок добывает и подбирает переплавленные ресурсы.
Обновила плагин, пишет ошибку: Error while compiling RaidableBases: 'RaidableBases.HumanoidNPC.CreateCorpse(BasePlayer.PlayerFlags, Vector3, Quaternion, List<TriggerBase>)': no suitable method found to override | Line: 17387, Pos: 40

Что нужно сделать?
hi, this error does not exist in the latest version. maybe you need to redownload the update

2.8.8 is the latest. make sure this is in the .cs file
 
nivex updated Raidable Bases with a new update entry:

2.8.9

  1. Fixed ranked ladder resetting on each server restart (@PaperPlate)
  2. Fixed issue where only murderer would spawn if killed first (@PaperPlate)
  3. Fixed pvp delay ui not showing when leaving the event
  4. Added missing prefab ids to fix `Allow Players To Deploy A Cupboard` (@PaperPlate)
  5. Added `Permission To Ignore With Players Online Limit` (no permission set)
  6. Added GetPVPDelay API, GetMaxPVPDelay API, OnPlayerPvpDelayStart hook, OnPlayerPvpDelayReset hook
  7. Added text...

Read the rest of this update entry...
 
nivex updated Raidable Bases with a new update entry:

2.9.0

Fix for Rust update (requires Rust update to compile)

  1. Fixed Level 2 BaseAIBrain.Think errors when server attempts to use the npc before it has fully respawned
  2. Fixed error being thrown from DropRustBackpack method
  3. Fixed load error when ocean patrol paths are set to 0
  4. Fixed some messages and reduced clutter a bit in Notify plugin
  5. Fixed camper mount being ejected into terrain when player respawns in bed
  6. Fixed mounts being ejected instead of the player when...

Read the rest of this update entry...
 
hello sir
Since yesterday I'm having this error, it didn't happen to me before with previous versions. You never know what could be happening?

[Bases asaltables] DEBUG: 1x - Bloqueado por otro evento de complemento: 1289.21 3.77 603.01 crankshaft_new
[Bases asaltables] DEBUG: 4x - Cantidad máxima de eventos alcanzados para dificultad: Media, Difícil, Experto, Pesadilla[09:09:30:36] > [RaidableBases] DEBUG: 4x - Demasiado cerca (Bases de Generación X Distancia Separada): 1450.00 0.00 662.50, 1362.50 0.00 687.50, 1325.00 0.00 637.50, 1262.50 2.01 637.50
[RaidableBases] DEBUG: 1x - Bloqueado por otro complemento evento: 1289.25 3.83 602.99 crankshaft_new 1[09:30:36] > [RaidableBases] DEBUG: 1x - Bloqueado por un privilegio de edificio: 1338.42 4.13 544.11
 
hi, I see no errors. this is incomplete debug and what I do see is normal
but I must sleep now
 
Well before my raidable bases appeared without any problem all over the map and players could buy them without any problems, but since yesterday the bases don't appear and my players can't buy the load mod without any error. What could it be?
 
I don't know. I have said the information you have provided is incomplete... a partial debug log is not helpful.

please read the update notes....you likely have Include PVE Bases or Include PVP Bases set to false when it shouldn't be.
 
Hello, nivex! I have a problem with the plugin, players can pick up absolutely all items, although in my settings it is specified:

"Allow Players To Pickup Deployables": false

I also tried a combination of settings but players easily picked up items from the list having cupboard authorization:

"Allow Players To Pickup Deployables": true (for rugs and some deco stuff)

"Entities Not Allowed To Be Picked Up": [
"generator.small",
"generator.static",
"autoturret_deployed",
"electric.battery.rechargable.large",
"electric.generator.small",
"cardtable",
"mixingtable",
"fridge",
"workbench1",
"workbench2",
"workbench3",
"computerstation",
"frankensteintable",
"research.table",
"electric.solarpanel.large",
"electric.furnace",
"modularcarlift",
"guntrap",
"furnace",
"flameturret"
]

Am I doing something wrong?
 
and a profile with this issue too pls
 
The localization is RU
 

Вложения

  • RaidableBases.json
    46.3 КБ · Просмотры: 4
  • Easy Bases.json
    98.7 КБ · Просмотры: 2
I have tested and players cannot pick up guntrap or workbench with TC auth. which entity is it that they can pickup?

I can pickup anything when in noclip or vanish but this is intended
 
I've checked it of course
 

Вложения

  • 11.png
    11.png
    149.3 КБ · Просмотры: 7
  • 22.png
    22.png
    146 КБ · Просмотры: 7
  • 33.png
    33.png
    153.5 КБ · Просмотры: 3
  • 44.png
    44.png
    154.5 КБ · Просмотры: 7
Назад
Сверху Снизу