Raidable Bases

Raidable Bases [Платно] 3.0.7

Недавно обновленные
IQRecycler
IQRecycler
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Крафт переработчика с возможностью поднятия, отображения ХП, нанесения урона
IQWipeBlock
IQWipeBlock
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Продвинутая и оптимизированная система временной блокировки оружия
🌸Blue
🌸Blue Tears🌸
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Шагните в таинственное царство Blue Tears
Defendable
Defendable Bases
5.00 звёзд
This plugin adds a new dynamic zombie event to your server, the appearance of which you can customiz
Boss
Boss Monster
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This plugin adds to the game a variety of NPC bosses with different abilities and a very adaptable
Triangulation
Triangulation
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Welcome to a new arctic event where players will need to brave the arctic biome to deal with packs o
Water
Water Patrol
5.00 звёзд
Water Patrol is a plugin that spawns in NPC-controlled RHIBS that patrols the ocean and coastline se
Better
Better Npc
5.00 звёзд
This plugin adds variety of NPC sets with very high number of parameter sets
Raidable
Raidable Bases
5.00 звёзд
Create fully automated raidable bases with NPCs in Rust
XPrison
XPrison
5.00 звёзд
Тюряга для вашего сервера.
XNPCVendingSkinMenu
XNPCVendingSkinMenu
0.00 звёзд
Меню скинов NPC Магазинов/Торговцев для вашего сервера.
XFarmRoom
XFarmRoom
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Фарм комната камней для вашего сервера. Хорошая донат-плюшка для игроков.
IQGuardianDrone
IQGuardianDrone
4.33 звёзд
Дрон-защитник, который может сопровождать ваших игроков в любом бою
IQDronePatrol
IQDronePatrol
5.00 звёзд
Дроны-патрули для монументов на сервере! Плагин на новую механику в RUST!
Barges
Barges
0.00 звёзд
Покорите водные просторы с помощью барж, которые могут стать вашим новым домом
I see. But what about the other items on the list, do they need to be replaced too?
ya, some need to be replaced and can be shortened too

electric.battery.rechargable.large should be "large.rechargable.battery"
electric.generator.small should be "generator.small"
research.table should be "researchtable"
electric.solarpanel.large should be "solarpanel.large"
electric.furnace should be "electricfurnace"
 
Oh this is a bit confusing... Thanks for helping me figure this out 🤝
yes, I understand it is confusing

Items are part of a container system (like your inventory or a storage box) and remain as items until deployed into the game world.
Once in the game world they become deployed entities. When picked up, the entity turns back into an item and is returned to your inventory.
 
nivex updated Raidable Bases with a new update entry:

2.9.3

Requires Rust update to compile:
  1. Requires CopyPaste 4.2.0 or higher
  2. Fix for Rust update (AllItems, Oasis, Lake, and Canyon and water changes)
  3. Fixed vending machine being visible from Explosive Costs option
  4. Added `Allowed Monument Markers (* = everything)` (none) - This is for monument markers added to your map file via RustEdit
  5. Added raidablebases.buyraid.pvponly and raidablebases.buyraid.pveonly permissions
  6. Performance improvements

Read the rest of this update entry...
 
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